Susaga@sh.itjust.works to RPGMemes @ttrpg.networkEnglish · 4 days agoThe most convincing argumentsh.itjust.worksimagemessage-square41linkfedilinkarrow-up110arrow-down10file-text
arrow-up110arrow-down1imageThe most convincing argumentsh.itjust.worksSusaga@sh.itjust.works to RPGMemes @ttrpg.networkEnglish · 4 days agomessage-square41linkfedilinkfile-text
minus-squareAtropos@lemmy.worldlinkfedilinkarrow-up0·2 days agoCan you link me to these rules? Sounds interesting. I’m writing a campaign for my group, and I’d like a way to have typical bandits still be an issue throughout the game.
minus-squarespittingimage@lemmy.worldlinkfedilinkarrow-up1·1 day agoYou might also be interested in E6 rules. With those, character don’t progress beyond level 6, but continue to gain feats at a faster rate.
Can you link me to these rules? Sounds interesting. I’m writing a campaign for my group, and I’d like a way to have typical bandits still be an issue throughout the game.
You might also be interested in E6 rules. With those, character don’t progress beyond level 6, but continue to gain feats at a faster rate.